With the
advancement in technology, exposure to video games is increasing. People are
more confined towards spending there most of the time over playing video games.
Younger generation cannot live without video games. It is a source of their
relaxation, and greater part of their life. So much exposure to these sites can
lead to bad health. Many studies revealed that it created many psychological
problems in humans. They get angry and rude. They avoid sitting amongst family
members. On the other hand, these video games can be used for educational
purpose as well. These video games are good source of increasing cognitive
ability in children. Cognitive process is the method and ability of learning,
which the human brain acquires through attention. These video games gives the
chance to enhance the memory storage by making it develops at a faster speed at
the level of creativity.
The utility of the video games
determine their influence. Some video games are skill teachers. And on the
other hand some video games promote violent, unethical actions and aggression
making individuals to face problems in their relationships. It entirely depends
upon the fact that what content does the video games contain; is it abusing or teaching to be constructive.
Research Background:
As experts dealing
with understanding of the human behavior and brain activity like neurologists
are organizing well planned and structured researches that are beginning to spill
some real highlights on how video games actually affect human beings. There is
no doubt in the fact that video games exert several types of consequences in
the human brain and mostly such activities are even not obvious. They take
place at a point where overt behaviors don’t get identified. This is due to the
misconception that video games are only a source for amusement; here the
influences are subtle for sure.
Data collection procedures:
At the end of this research, I made a survey and I
asked the students inside the college and some people outside the college 10
questions about my research into Video Games.
The results of my questionnaire are in the pie charts A to J. I
collected different opinions from the people. Some of the people didn’t have a
good background about video games because they didn’t use them, and some of
them stopped playing because they felt that it will affect their studies and
they didn’t have enough time, and some of them were always playing.
The results and interpretation of the findings:

The research
findings say that people have different views on video games. One way they
think that video games are good for developing observational skills, then on
the other side the majority of the people don’t agree on cognitive skill
development. There is some misconception prevailing amongst people about video
games. Some people agree that video games influence the mind of the users while
others think it doesn’t. The finding proposes that 60% of the participants
agree that playing games is multitasking and an effective way of learning
things. It also helps in making memory strong and is a key to cognitive skill
development. The other question asked was do students learn anything from
educational video games; 80% of
the people agree with this concept that playing video games helps in gaining
new knowledge through observing things. Few people do not have proper knowledge
about videos games and their results. We got mixed reviews for the participants
of the research. On questioning about inductive reasoning and hypothesis, 66%
people said video games are not helpful while 34% said they are extremely
helpful.
Video games
affect the behavior of the users and 60% of the answers were in favor of yes
that aggressive behavior and pro-social support is very common. Videos games
have confusing realities because they are fiction and an example of unreality.
It is virtual reality and has a strong impact on the minds of users. It is
important to limit the video games usage duration because over exposure can
lead to many negative impacts on children. Since the majority of the people
accepted that students learn new things from video games then it cannot be
denied that over-exposure to video games can help children to learn bad habits
as well. Though participants of this research denied that playing video games
cannot have effects like obesity and seizure but in reality obesity is a common
problem due to reduced physical work. We can say that video games are
indirectly related to the obesity problem because they isolate people from
society.